MetaMesh Ver1.0
MetaMesh is a modifier plug-in for CARRARA 3 & 4 & 5.
This is object base meta ball plug-in.


Download Demo Version

for Win ----------------MetaMeshV1WinDemo.zip 
for Mac ---------------MetaMeshV1MacDemo.sit

[A part of facets is omitted.]
Download Sample .car file
3Balls.car

more samples
Buy Now ! $14.95
Windows version 
Mac version 

How to use
(0)Apply MetaMesh to object Group or Particle Emitter.
  *Group -->Each object is treated as a metaball regardless of its shape.
  Only the position and the size are taken into consideration.
  *** The shader which is applied to the top member object is applied to the mesh.
  *Particle Emitter -->Each particle is treated as a metaball.
  ****Select "Triangle" as the particle shape.****
(1) Set Grid Size to be smaller than the size of member object or particle.
  *** If too small, it'll take very long time to calculate the mesh. ***
(2) If Range Factor is enlarged, far balls will come to unite.
(3) If Mesh Value is enlarged, the mesh will become small.
(4) Smooth angle slider controls the smoothness of the deformed mesh.
(5) Check Mesh Visible to let the mesh visible.


akurodigital@kawachi.zaq.ne.jp